Thursday, 8 February 2018
case study on Assassin Creed 3
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Assassin Creed 3 Liberation is based on a young black girl that has to face the Spanish army in the 1700s to free her friends and slaves of the Spanish army. The genre of the game is a RPG which stands for Role Playing Game. Your avatar in the game is a black female that is originally a slave then later in the game gets turned into a slave. Within the game your avatar has three personas which are: Assassin, slave and a lady. The Lady flirts with men and you are able to seduce them into a state that when you walk off they will follow you. The Slave is used to blend in with other slaves, so it can be used as a stealth option. Assassin is used just for attack as more of your attack options are limited in the other two persona's. Within in the game there is the main campaign and there is side missions as well. This is a good thing as when you complete the campaign there is still some things to do in the game which does not make it boring. The game has
Industry
The Assassin Creed games are owned by a company called Ubisoft. This company creates many games from Assassin Creed to Ghost Recon Wild Lands. Assassin Creed is is a well known franchise that is about two types of people that are at war. The Templar's and the Assassins. The Context of the game is to protect these secrete artefact's that have the power of world Domination. The Templar's want to use it for there own will and take over the world and kill all Assassins. However The Assassins want to keep these artefact's safe and keep them hidden away from the Templar's and to protect the world. Assassin Creed Liberation is based in 1765 to 1777. This is near then end of the French and Indian war. Assassin Creed franchise is one of the most popular franchise in the world and when there is new releases it is always at the top of the market chain as it is so popular. The game is aimed at 18 year old as that is what it says on the case of the game. The reviews of the game were good however was not the best out of the Assassin Creed Franchise. The reason for this is the fact it was released at first on the PS Vita. the memory within the Vita was not enough as some people could not explore the full potential of the game. Later on the game had finally been released on the PS3 and X BOX 360. This was a major hit and fans of the Sony products were uninterested in the Vita.
Social and Cultural Context
Within the Assassin Creed Game pleased the fans as in the game you meet another famous Assassin in the Assassin Creed Franchise. This made the fans happy and pleased with the game. However one thing they did not like was the Multiplayer function in the game as it was like playing a game on a phone. it wasn't really interactive as people thought it would have been. This was disappointing function in the game as they wanted more from it. For example fans wanted to still explore the world in the multiplayer function but however the only difference would have been with different players and to be able to interact with them.
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