Genre: this is the category of the game. For example action sci fi etc.
Platform: games like Mario and Donkey Kong
RPG: Role play games for example GTA5
Shooter: Games like call of duty
Avatar: Who you are playing in the game
History + industry
audience changes= most geeks in the old days were the one who played video games however in this age and era most adults play video games.
Franchise and spinoffs: Franchise are games like GTA and there are more of the same games that carry on the same storyline for example GTA to GTA5 .
Age Ethnicity: what kind of audience you are aiming the game at and if it is the right audience to be aiming at. They also have a number on the cases on games as well to let other people know what age the person should be to play the game. For example you have to be 18+ to play GTA5 or Call Of Duty. Where as FIFA the case says 7 or over.
narrative: is the story of the game. For example Call Of Duty is based on war and good and evil.
persistent Worlds: This is a world which can be developed in a game. However some worlds change when players are interacting with it. Where as a persistent world is a world that changes on its own even without a player interacting with it.
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